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	<title>Comments on: facebook</title>
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	<description>Seize the Minute</description>
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		<title>By: Millionaire City Game to Launch on Facebook &#124; Takes On Tech</title>
		<link>http://www.digitalchocolate.com/facebook/comment-page-1/#comment-160</link>
		<dc:creator>Millionaire City Game to Launch on Facebook &#124; Takes On Tech</dc:creator>
		<pubDate>Mon, 17 Jan 2011 00:14:55 +0000</pubDate>
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		<description>[...] Millionaire City will be available to play for free on Facebook by going to http://apps.facebook.com/millionairecity. Digital Chocolate will be implementing enhancements and upgrades for Millionaire City in the coming weeks including more social features and new quests. For more information about Digital Chocolate&#8217;s games, go to www.digitalchocolate.com/facebook. [...]</description>
		<content:encoded><![CDATA[[...] Millionaire City will be available to play for free on Facebook by going to <a href="http://apps.facebook.com/millionairecity" rel="nofollow">http://apps.facebook.com/millionairecity</a>. Digital Chocolate will be implementing enhancements and upgrades for Millionaire City in the coming weeks including more social features and new quests. For more information about Digital Chocolate&#8217;s games, go to <a href="http://www.digitalchocolate.com/facebook" rel="nofollow">http://www.digitalchocolate.com/facebook</a>. [...]]]></content:encoded>
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		<title>By: The Future of Social Games: Who Will Be the Next Zynga? &#124; Game Industry News, Interviews and Videos &#124; Game Theory</title>
		<link>http://www.digitalchocolate.com/facebook/comment-page-1/#comment-66</link>
		<dc:creator>The Future of Social Games: Who Will Be the Next Zynga? &#124; Game Industry News, Interviews and Videos &#124; Game Theory</dc:creator>
		<pubDate>Wed, 30 Jun 2010 20:49:02 +0000</pubDate>
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		<description>[...] has grown fast, but last year so did Playdom and Crowdstar, and right now so is Digital Chocolate. Nobody has a chokehold on growth. And another thing: We have all been trained to believe that [...]</description>
		<content:encoded><![CDATA[[...] has grown fast, but last year so did Playdom and Crowdstar, and right now so is Digital Chocolate. Nobody has a chokehold on growth. And another thing: We have all been trained to believe that [...]]]></content:encoded>
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		<title>By: Facebook and Game Developers: Possible Issues, Trouble Spots &#124; Game Industry News, Interviews and Videos &#124; Game Theory</title>
		<link>http://www.digitalchocolate.com/facebook/comment-page-1/#comment-65</link>
		<dc:creator>Facebook and Game Developers: Possible Issues, Trouble Spots &#124; Game Industry News, Interviews and Videos &#124; Game Theory</dc:creator>
		<pubDate>Wed, 30 Jun 2010 20:21:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalchocolate.com/?page_id=5077#comment-65</guid>
		<description>[...] games with deeper engagement and better monetization; Thankfully, Digital Chocolate has some of them.  But 58 million fewer players cannot really be good for Facebook. And if the cost to acquire a [...]</description>
		<content:encoded><![CDATA[[...] games with deeper engagement and better monetization; Thankfully, Digital Chocolate has some of them.  But 58 million fewer players cannot really be good for Facebook. And if the cost to acquire a [...]]]></content:encoded>
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